Controls:

WASD - movement up and down

Left click - Attack/Parry (parries in direction of mouse pointer)

Right click - Blink/Dash

Aim Attack and dash - Mouse position

ESC - Pause menu

the first attack in the two attack combo will deflect bullets back in the direction your mouse is pointing.

Not finished but I like the core gameplay 

Lemme know if you do too!

It would be of great aid to me if you guys would leave your thoughts (what mechanics you liked or didn't liked) in the comments below.

Here are five questions if you're struggling for feedback:

  1. What was the most frustrating moment or aspect of what you just played?
  2. What was your favorite moment or aspect of what you just played?
  3. Was there anything you wanted to do that you couldn’t?
  4. If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?
  5. What were you doing in the experience?

Thanks!

Updated 28/01/2021

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorLorellaro
GenreAction
Made withUnity
Tags16-bit, 2D, Short
Average sessionA few minutes
InputsKeyboard

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leb.zip 33 MB

Comments

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(+1)

character is too heavy and slow its no fun to control and we should be able to move while attacking since kiting is what makes this kind of games fun

Thanks for the feedback! That's fair I've had similar complaints, when I get back to the project I'll be sure to come up with a solution. 

(+1)

Cool game i kinda wish you could move whilst attacking as it slowed the pace down really quick also it would be nice to be able to block the fireballs with your sword depending on where your sword is pointed. Still it was a fun game!